FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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<H2><A name=Fl_Dial>class Fl_Dial</A></H2>
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<H3>Class Hierarchy</H3>
<UL>
<PRE>
<A href=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A>
|
+----<B>Fl_Dial</B>
</PRE>
</UL>
<H3>Include Files</H3>
<UL>
<PRE>
#include &lt;FL/Fl_Dial.H&gt;
</PRE>
</UL>
<H3>Description</H3>
The <TT>Fl_Dial</TT> widget provides a circular dial to control a
single floating point value.
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Dial.Fl_Dial>Fl_Dial</A></LI>
<LI><A href=#Fl_Dial.~Fl_Dial>~Fl_Dial</A></LI>
<LI><A href=#Fl_Dial.angles>angle1</A></LI>
<LI><A href=#Fl_Dial.angles>angle2</A></LI>
<LI><A href=#Fl_Dial.angles>angles</A></LI>
<LI><A href=#Fl_Dial.type>type</A></LI>
</UL>
<H4><A name=Fl_Dial.Fl_Dial>Fl_Dial::Fl_Dial(int x, int y, int w, int
h, const char *label = 0)</A></H4>
Creates a new <TT>Fl_Dial</TT> widget using the given position, size,
and label string. The default type is <TT>FL_NORMAL_DIAL</TT>.
<H4><A name=Fl_Dial.~Fl_Dial>virtual Fl_Dial::~Fl_Dial()</A></H4>
Destroys the valuator.
<H4>
<A name=Fl_Dial.angles>
short Fl_Dial::angle1() const;<br>
void Fl_Dial::angle1(short);<br>
short Fl_Dial::angle2() const;<br>
void Fl_Dial::angle2(short);<br>
void Fl_Dial::angles(short a, short b);
</A>
</H4>
Sets the angles used for the minimum and maximum values. The default
values are 45 and 315 (0 degrees is straight down and the angles
progress clockwise). Normally angle1 is less than angle2, but if you
reverse them the dial moves counter-clockwise.
<H4><A name=Fl_Dial.type>type(uchar)</A></H4>
Sets the type of the dial to:
<UL>
<LI><TT>FL_NORMAL_DIAL</TT> - Draws a normal dial with a knob. </LI>
<LI><TT>FL_LINE_DIAL</TT> - Draws a dial with a line. </LI>
<LI><TT>FL_FILL_DIAL</TT> - Draws a dial with a filled arc. </LI>
</UL>
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