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FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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518 lines
15 KiB
518 lines
15 KiB
// |
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// "$Id$" |
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// |
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// Double-buffered window code for the Fast Light Tool Kit (FLTK). |
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// |
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// Copyright 1998-2012 by Bill Spitzak and others. |
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// |
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// This library is free software. Distribution and use rights are outlined in |
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// the file "COPYING" which should have been included with this file. If this |
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// file is missing or damaged, see the license at: |
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// |
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// http://www.fltk.org/COPYING.php |
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// |
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// Please report all bugs and problems on the following page: |
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// |
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// http://www.fltk.org/str.php |
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// |
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/** \file |
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Fl_Double_Window implementation. |
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*/ |
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#include <config.h> |
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#include <FL/Fl.H> |
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#include <FL/Fl_Double_Window.H> |
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#include <FL/Fl_Overlay_Window.H> |
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#include <FL/Fl_Printer.H> |
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#include <FL/x.H> |
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#include <FL/fl_draw.H> |
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// On systems that support double buffering "naturally" the base |
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// Fl_Window class will probably do double-buffer and this subclass |
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// does nothing. |
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#if USE_XDBE |
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#include <X11/extensions/Xdbe.h> |
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static int use_xdbe; |
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static int can_xdbe() { |
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static int tried; |
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if (!tried) { |
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tried = 1; |
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int event_base, error_base; |
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if (!XdbeQueryExtension(fl_display, &event_base, &error_base)) return 0; |
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Drawable root = RootWindow(fl_display,fl_screen); |
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int numscreens = 1; |
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XdbeScreenVisualInfo *a = XdbeGetVisualInfo(fl_display,&root,&numscreens); |
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if (!a) return 0; |
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for (int j = 0; j < a->count; j++) { |
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if (a->visinfo[j].visual == fl_visual->visualid |
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/*&& a->visinfo[j].perflevel > 0*/) { |
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use_xdbe = 1; break; |
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} |
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} |
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XdbeFreeVisualInfo(a); |
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} |
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return use_xdbe; |
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} |
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#endif |
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Fl_Double_Window::Fl_Double_Window(int W, int H, const char *l) |
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: Fl_Window(W,H,l), |
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force_doublebuffering_(0) |
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{ |
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type(FL_DOUBLE_WINDOW); |
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} |
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Fl_Double_Window::Fl_Double_Window(int X, int Y, int W, int H, const char *l) |
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: Fl_Window(X,Y,W,H,l), |
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force_doublebuffering_(0) |
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{ |
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type(FL_DOUBLE_WINDOW); |
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} |
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void Fl_Double_Window::show() { |
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Fl_Window::show(); |
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} |
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/** \addtogroup fl_drawings |
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@{ |
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*/ |
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/** Copy a rectangular area of the given offscreen buffer into the current drawing destination. |
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\param x,y position where to draw the copied rectangle |
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\param w,h size of the copied rectangle |
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\param pixmap offscreen buffer containing the rectangle to copy |
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\param srcx,srcy origin in offscreen buffer of rectangle to copy |
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*/ |
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#if FLTK_ABI_VERSION >= 10301 |
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void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy) { |
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fl_graphics_driver->copy_offscreen(x, y, w, h, pixmap, srcx, srcy); |
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} |
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#else |
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void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy) { |
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#ifdef WIN32 |
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if (fl_graphics_driver->class_name() == Fl_GDI_Graphics_Driver::class_id || |
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fl_graphics_driver->class_name() == Fl_GDI_Printer_Graphics_Driver::class_id) { |
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#else |
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if (fl_graphics_driver->class_name() == Fl_Display_Device::display_device()->driver()->class_name()) { |
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#endif |
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#ifdef USE_X11 |
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((Fl_Xlib_Graphics_Driver*)fl_graphics_driver)->copy_offscreen(x, y, w, h, pixmap, srcx, srcy); |
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#elif defined(WIN32) |
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((Fl_GDI_Graphics_Driver*)fl_graphics_driver)->copy_offscreen(x, y, w, h, pixmap, srcx, srcy); |
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#elif defined(__APPLE__) |
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((Fl_Quartz_Graphics_Driver*)fl_graphics_driver)->copy_offscreen(x, y, w, h, pixmap, srcx, srcy); |
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#endif |
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} |
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else { // when copy is not to the display |
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fl_graphics_driver->copy_offscreen(x, y, w, h, pixmap, srcx, srcy); |
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} |
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} |
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#endif // FLTK_ABI_VERSION |
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/** @} */ |
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/** see fl_copy_offscreen() */ |
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void Fl_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy) |
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{ |
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fl_begin_offscreen(pixmap); |
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uchar *img = fl_read_image(NULL, srcx, srcy, w, h, 0); |
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fl_end_offscreen(); |
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fl_draw_image(img, x, y, w, h, 3, 0); |
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delete[] img; |
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} |
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#if defined(USE_X11) |
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void Fl_Xlib_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy) { |
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XCopyArea(fl_display, pixmap, fl_window, fl_gc, srcx, srcy, w, h, x, y); |
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} |
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// maybe someone feels inclined to implement alpha blending on X11? |
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char fl_can_do_alpha_blending() { |
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return 0; |
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} |
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#elif defined(WIN32) |
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// Code used to switch output to an off-screen window. See macros in |
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// win32.H which save the old state in local variables. |
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typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION; |
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typedef BOOL (WINAPI* fl_alpha_blend_func) |
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(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION); |
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static fl_alpha_blend_func fl_alpha_blend = NULL; |
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static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1}; |
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/* |
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* This function checks if the version of MSWindows that we |
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* curently run on supports alpha blending for bitmap transfers |
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* and finds the required function if so. |
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*/ |
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char fl_can_do_alpha_blending() { |
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static char been_here = 0; |
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static char can_do = 0; |
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// do this test only once |
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if (been_here) return can_do; |
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been_here = 1; |
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// load the library that implements alpha blending |
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HMODULE hMod = LoadLibrary("MSIMG32.DLL"); |
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// give up if that doesn't exist (Win95?) |
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if (!hMod) return 0; |
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// now find the blending function inside that dll |
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fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend"); |
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// give up if we can't find it (Win95) |
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if (!fl_alpha_blend) return 0; |
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// we have the call, but does our display support alpha blending? |
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// get the desktop's device context |
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HDC dc = GetDC(0L); |
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if (!dc) return 0; |
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// check the device capabilities flags. However GetDeviceCaps |
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// does not return anything useful, so we have to do it manually: |
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HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1); |
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HDC new_gc = CreateCompatibleDC(dc); |
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int save = SaveDC(new_gc); |
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SelectObject(new_gc, bm); |
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/*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101); |
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BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc); |
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RestoreDC(new_gc, save); |
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DeleteDC(new_gc); |
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DeleteObject(bm); |
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ReleaseDC(0L, dc); |
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if (alpha_ok) can_do = 1; |
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return can_do; |
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} |
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HDC fl_makeDC(HBITMAP bitmap) { |
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HDC new_gc = CreateCompatibleDC(fl_gc); |
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SetTextAlign(new_gc, TA_BASELINE|TA_LEFT); |
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SetBkMode(new_gc, TRANSPARENT); |
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#if USE_COLORMAP |
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if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE); |
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#endif |
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SelectObject(new_gc, bitmap); |
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return new_gc; |
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} |
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void Fl_GDI_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) { |
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HDC new_gc = CreateCompatibleDC(fl_gc); |
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int save = SaveDC(new_gc); |
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SelectObject(new_gc, bitmap); |
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BitBlt(fl_gc, x, y, w, h, new_gc, srcx, srcy, SRCCOPY); |
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RestoreDC(new_gc, save); |
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DeleteDC(new_gc); |
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} |
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void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) { |
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HDC new_gc = CreateCompatibleDC(fl_gc); |
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int save = SaveDC(new_gc); |
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SelectObject(new_gc, bitmap); |
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fl_can_do_alpha_blending(); // make sure this is called |
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BOOL alpha_ok = 0; |
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// first try to alpha blend |
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// if to printer, always try alpha_blend |
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if ( Fl_Surface_Device::surface() != Fl_Display_Device::display_device() || fl_can_do_alpha_blending() ) { |
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if (fl_alpha_blend) alpha_ok = fl_alpha_blend(fl_gc, x, y, w, h, new_gc, srcx, srcy, w, h, blendfunc); |
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} |
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// if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1 |
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if (!alpha_ok) { |
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BitBlt(fl_gc, x, y, w, h, new_gc, srcx, srcy, SRCCOPY); |
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} |
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RestoreDC(new_gc, save); |
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DeleteDC(new_gc); |
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} |
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extern void fl_restore_clip(); |
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#elif defined(__APPLE_QUARTZ__) || defined(FL_DOXYGEN) |
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char fl_can_do_alpha_blending() { |
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return 1; |
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} |
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#if ! defined(FL_DOXYGEN) |
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Fl_Offscreen Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(int w, int h) { |
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void *data = calloc(w*h,4); |
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CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); |
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CGContextRef ctx = CGBitmapContextCreate( |
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data, w, h, 8, w*4, lut, kCGImageAlphaPremultipliedLast); |
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CGColorSpaceRelease(lut); |
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return (Fl_Offscreen)ctx; |
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} |
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#endif |
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/** \addtogroup fl_drawings |
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@{ |
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*/ |
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/** |
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Creation of an offscreen graphics buffer. |
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\param w,h width and height in pixels of the buffer. |
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\return the created graphics buffer. |
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*/ |
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Fl_Offscreen fl_create_offscreen(int w, int h) { |
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void *data = calloc(w*h,4); |
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CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); |
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CGContextRef ctx = CGBitmapContextCreate( |
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data, w, h, 8, w*4, lut, kCGImageAlphaNoneSkipLast); |
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CGColorSpaceRelease(lut); |
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return (Fl_Offscreen)ctx; |
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} |
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static void bmProviderRelease (void *src, const void *data, size_t size) { |
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CFIndex count = CFGetRetainCount(src); |
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CFRelease(src); |
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if(count == 1) free((void*)data); |
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} |
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void Fl_Quartz_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,Fl_Offscreen osrc,int srcx,int srcy) { |
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CGContextRef src = (CGContextRef)osrc; |
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void *data = CGBitmapContextGetData(src); |
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int sw = CGBitmapContextGetWidth(src); |
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int sh = CGBitmapContextGetHeight(src); |
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CGImageAlphaInfo alpha = CGBitmapContextGetAlphaInfo(src); |
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CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB(); |
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// when output goes to a Quartz printercontext, release of the bitmap must be |
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// delayed after the end of the print page |
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CFRetain(src); |
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CGDataProviderRef src_bytes = CGDataProviderCreateWithData( src, data, sw*sh*4, bmProviderRelease); |
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CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha, |
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src_bytes, 0L, false, kCGRenderingIntentDefault); |
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// fl_push_clip(); |
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CGRect rect = { { x, y }, { w, h } }; |
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Fl_X::q_begin_image(rect, srcx, srcy, sw, sh); |
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CGContextDrawImage(fl_gc, rect, img); |
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Fl_X::q_end_image(); |
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CGImageRelease(img); |
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CGColorSpaceRelease(lut); |
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CGDataProviderRelease(src_bytes); |
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} |
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/** Deletion of an offscreen graphics buffer. |
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\param ctx the buffer to be deleted. |
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*/ |
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void fl_delete_offscreen(Fl_Offscreen ctx) { |
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if (!ctx) return; |
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void *data = CGBitmapContextGetData((CGContextRef)ctx); |
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CFIndex count = CFGetRetainCount(ctx); |
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CGContextRelease((CGContextRef)ctx); |
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if(count == 1) free(data); |
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} |
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const int stack_max = 16; |
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static int stack_ix = 0; |
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static CGContextRef stack_gc[stack_max]; |
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static Window stack_window[stack_max]; |
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static Fl_Surface_Device *_ss; |
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/** Send all subsequent drawing commands to this offscreen buffer. |
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\param ctx the offscreen buffer. |
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*/ |
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void fl_begin_offscreen(Fl_Offscreen ctx) { |
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_ss = Fl_Surface_Device::surface(); |
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Fl_Display_Device::display_device()->set_current(); |
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if (stack_ix<stack_max) { |
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stack_gc[stack_ix] = fl_gc; |
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stack_window[stack_ix] = fl_window; |
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} else |
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fprintf(stderr, "FLTK CGContext Stack overflow error\n"); |
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stack_ix++; |
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fl_gc = (CGContextRef)ctx; |
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fl_window = 0; |
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CGContextSaveGState(fl_gc); |
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fl_push_no_clip(); |
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} |
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/** Quit sending drawing commands to the current offscreen buffer. |
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*/ |
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void fl_end_offscreen() { |
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Fl_X::q_release_context(); |
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fl_pop_clip(); |
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if (stack_ix>0) |
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stack_ix--; |
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else |
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fprintf(stderr, "FLTK CGContext Stack underflow error\n"); |
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if (stack_ix<stack_max) { |
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fl_gc = stack_gc[stack_ix]; |
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fl_window = stack_window[stack_ix]; |
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} |
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_ss->set_current(); |
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} |
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/** @} */ |
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extern void fl_restore_clip(); |
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#else |
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# error unsupported platform |
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#endif |
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/** |
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Forces the window to be redrawn. |
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*/ |
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void Fl_Double_Window::flush() {flush(0);} |
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/** |
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Forces the window to be redrawn. |
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\param[in] eraseoverlay non-zero to erase overlay, zero to ignore |
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Fl_Overlay_Window relies on flush(1) copying the back buffer to the |
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front everywhere, even if damage() == 0, thus erasing the overlay, |
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and leaving the clip region set to the entire window. |
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*/ |
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void Fl_Double_Window::flush(int eraseoverlay) { |
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make_current(); // make sure fl_gc is non-zero |
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Fl_X *myi = Fl_X::i(this); |
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if (!myi) return; // window not yet created |
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if (!myi->other_xid) { |
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#if USE_XDBE |
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if (can_xdbe()) { |
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myi->other_xid = XdbeAllocateBackBufferName(fl_display, fl_xid(this), XdbeCopied); |
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myi->backbuffer_bad = 1; |
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} else |
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#endif |
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#if defined(USE_X11) || defined(WIN32) |
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myi->other_xid = fl_create_offscreen(w(), h()); |
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clear_damage(FL_DAMAGE_ALL); |
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#elif defined(__APPLE_QUARTZ__) |
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if (force_doublebuffering_) { |
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myi->other_xid = fl_create_offscreen(w(), h()); |
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clear_damage(FL_DAMAGE_ALL); |
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} |
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#else |
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# error unsupported platform |
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#endif |
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} |
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#if USE_XDBE |
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if (use_xdbe) { |
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if (myi->backbuffer_bad || eraseoverlay) { |
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// Make sure we do a complete redraw... |
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if (myi->region) {XDestroyRegion(myi->region); myi->region = 0;} |
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clear_damage(FL_DAMAGE_ALL); |
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myi->backbuffer_bad = 0; |
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} |
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// Redraw as needed... |
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if (damage()) { |
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fl_clip_region(myi->region); myi->region = 0; |
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fl_window = myi->other_xid; |
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draw(); |
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fl_window = myi->xid; |
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} |
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// Copy contents of back buffer to window... |
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XdbeSwapInfo s; |
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s.swap_window = fl_xid(this); |
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s.swap_action = XdbeCopied; |
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XdbeSwapBuffers(fl_display, &s, 1); |
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return; |
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} else |
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#endif |
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if (damage() & ~FL_DAMAGE_EXPOSE) { |
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fl_clip_region(myi->region); myi->region = 0; |
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#ifdef WIN32 |
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HDC _sgc = fl_gc; |
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fl_gc = fl_makeDC(myi->other_xid); |
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int save = SaveDC(fl_gc); |
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fl_restore_clip(); // duplicate region into new gc |
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draw(); |
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RestoreDC(fl_gc, save); |
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DeleteDC(fl_gc); |
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fl_gc = _sgc; |
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//# if defined(FLTK_USE_CAIRO) |
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//if Fl::cairo_autolink_context() Fl::cairo_make_current(this); // capture gc changes automatically to update the cairo context adequately |
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//# endif |
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#elif defined(__APPLE__) |
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if ( myi->other_xid ) { |
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fl_begin_offscreen( myi->other_xid ); |
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fl_clip_region( 0 ); |
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draw(); |
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fl_end_offscreen(); |
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} else { |
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draw(); |
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} |
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#else // X: |
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fl_window = myi->other_xid; |
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draw(); |
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fl_window = myi->xid; |
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#endif |
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} |
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if (eraseoverlay) fl_clip_region(0); |
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// on Irix (at least) it is faster to reduce the area copied to |
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// the current clip region: |
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int X,Y,W,H; fl_clip_box(0,0,w(),h(),X,Y,W,H); |
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if (myi->other_xid) fl_copy_offscreen(X, Y, W, H, myi->other_xid, X, Y); |
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} |
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void Fl_Double_Window::resize(int X,int Y,int W,int H) { |
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int ow = w(); |
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int oh = h(); |
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Fl_Window::resize(X,Y,W,H); |
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#if USE_XDBE |
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if (use_xdbe) { |
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Fl_X* myi = Fl_X::i(this); |
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if (myi && myi->other_xid && (ow < w() || oh < h())) { |
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// STR #2152: Deallocate the back buffer to force creation of a new one. |
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XdbeDeallocateBackBufferName(fl_display,myi->other_xid); |
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myi->other_xid = 0; |
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} |
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return; |
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} |
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#endif |
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Fl_X* myi = Fl_X::i(this); |
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if (myi && myi->other_xid && (ow != w() || oh != h())) { |
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fl_delete_offscreen(myi->other_xid); |
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myi->other_xid = 0; |
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} |
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} |
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void Fl_Double_Window::hide() { |
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Fl_X* myi = Fl_X::i(this); |
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if (myi && myi->other_xid) { |
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#if USE_XDBE |
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if (!use_xdbe) |
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#endif |
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fl_delete_offscreen(myi->other_xid); |
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} |
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Fl_Window::hide(); |
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} |
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/** |
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The destructor <I>also deletes all the children</I>. This allows a |
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whole tree to be deleted at once, without having to keep a pointer to |
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all the children in the user code. |
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*/ |
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Fl_Double_Window::~Fl_Double_Window() { |
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hide(); |
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} |
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Fl_Overlay_Window::Fl_Overlay_Window(int W, int H, const char *l) |
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: Fl_Double_Window(W,H,l) |
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{ |
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overlay_ = 0; |
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force_doublebuffering_=1; |
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image(0); |
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} |
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Fl_Overlay_Window::Fl_Overlay_Window(int X, int Y, int W, int H, const char *l) |
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: Fl_Double_Window(X,Y,W,H,l) |
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{ |
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overlay_ = 0; |
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force_doublebuffering_=1; |
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image(0); |
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} |
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// |
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// End of "$Id$". |
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//
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