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FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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47 lines
1.5 KiB
47 lines
1.5 KiB
<HTML> |
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<HEAD> |
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<TITLE>Fl_Multiline_Input</TITLE> |
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</HEAD> |
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<BODY> |
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<!-- NEW PAGE --> |
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<H2><A name=Fl_Multiline_Input>class Fl_Multiline_Input</A></H2> |
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<HR> |
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<H3>Class Hierarchy</H3> |
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<UL> |
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<PRE> |
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<A href=Fl_Input.html#Fl_Input>Fl_Input</A> |
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+----<B>Fl_Multiline_Input</B> |
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</PRE> |
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</UL> |
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<H3>Include Files</H3> |
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<UL> |
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<PRE> |
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#include <FL/Fl_Multiline_Input.H> |
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</PRE> |
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</UL> |
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<H3>Description</H3> |
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This input field displays '\n' characters as new lines rather than ^J, |
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and accepts the Return, Tab, and up and down arrow keys. This is for |
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editing multiline text. |
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<P>This is far from the nirvana of text editors, and is probably only |
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good for small bits of text, 10 lines at most. I think FLTK can be |
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used to write a powerful text editor, but it is not going to be a |
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built-in feature. Powerful text editors in a toolkit are a big source |
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of bloat. </P> |
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<H3>Methods</H3> |
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<UL> |
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<LI><A href=#Fl_Multiline_Input.Fl_Multiline_Input>Fl_Multiline_Input</A> |
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</LI> |
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<LI><A href=#Fl_Multiline_Input.~Fl_Multiline_Input>~Fl_Multiline_Input</A> |
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</LI> |
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</UL> |
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<H4><A name=Fl_Multiline_Input.Fl_Multiline_Input> |
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Fl_Multiline_Input::Fl_Multiline_Input(int x, int y, int w, int h, |
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const char *label = 0)</A></H4> |
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Creates a new <TT>Fl_Multiline_Input</TT> widget using the given |
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position, size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT> |
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. |
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<H4><A name=Fl_Multiline_Input.~Fl_Multiline_Input>virtual |
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Fl_Multiline_Input::~Fl_Multiline_Input()</A></H4> |
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Destroys the widget and any value associated with it. </BODY></HTML>
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