FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
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// Fl_Color_Chooser.C
// Besides being a useful object on it's own, the Fl_Color_Chooser was
// an attempt to make a complex composite object that could be easily
// imbedded into a user interface. If you wish to make complex objects
// of your own, be sure to read this code.
// The function fl_color_chooser() creates a window containing a color
// chooser and a few buttons and current-color indicators. It is an
// easier interface for simple programs that just need a color.
#include <FL/Fl.H>
#include <FL/Fl_Color_Chooser.H>
#include <FL/fl_draw.H>
#include <FL/math.h>
#include <stdio.h>
// The "hue box" can be a circle or rectilinear.
// You get a circle by defining this:
// #define CIRCLE 1
// And the "hue box" can auto-update when the value changes
// you get this by defining this:
#define UPDATE_HUE_BOX 1
void Fl_Color_Chooser::hsv2rgb(
double H, double S, double V, double& r, double& g, double& b) {
if (S < 5.0e-6) {
r = g = b = V;
} else {
int i = (int)H;
double f = H - (float)i;
double p1 = V*(1.0-S);
double p2 = V*(1.0-S*f);
double p3 = V*(1.0-S*(1.0-f));
switch (i) {
case 0: r = V; g = p3; b = p1; break;
case 1: r = p2; g = V; b = p1; break;
case 2: r = p1; g = V; b = p3; break;
case 3: r = p1; g = p2; b = V; break;
case 4: r = p3; g = p1; b = V; break;
case 5: r = V; g = p1; b = p2; break;
}
}
}
void Fl_Color_Chooser::rgb2hsv(
double r, double g, double b, double& H, double& S, double& V) {
double maxv = r > g ? r : g; if (b > maxv) maxv = b;
V = maxv;
if (maxv>0) {
double minv = r < g ? r : g; if (b < minv) minv = b;
S = 1.0 - double(minv)/maxv;
if (maxv > minv) {
if (maxv == r) {H = (g-b)/double(maxv-minv); if (H<0) H += 6.0;}
else if (maxv == g) H = 2.0+(b-r)/double(maxv-minv);
else H = 4.0+(r-g)/double(maxv-minv);
}
}
}
enum {M_RGB, M_BYTE, M_HEX, M_HSV}; // modes
static Fl_Menu_Item mode_menu[] = {
{"rgb"},
{"byte"},
{"hex"},
{"hsv"},
{0}
};
int Flcc_Value_Input::format(char* buf) {
Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();
if (c->mode() == M_HEX) return sprintf(buf,"0x%02X", int(value()));
else return Fl_Valuator::format(buf);
}
void Fl_Color_Chooser::set_valuators() {
switch (mode()) {
case M_RGB:
rvalue.range(0,1); rvalue.step(1,1000); rvalue.value(r_);
gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(g_);
bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(b_);
break;
case M_BYTE:
case M_HEX:
rvalue.range(0,255); rvalue.step(1); rvalue.value(int(255*r_+.5));
gvalue.range(0,255); gvalue.step(1); gvalue.value(int(255*g_+.5));
bvalue.range(0,255); bvalue.step(1); bvalue.value(int(255*b_+.5));
break;
case M_HSV:
rvalue.range(0,6); rvalue.step(1,1000); rvalue.value(hue_);
gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(saturation_);
bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(value_);
break;
}
}
int Fl_Color_Chooser::rgb(double r, double g, double b) {
if (r == r_ && g == g_ && b == b_) return 0;
r_ = r; g_ = g; b_ = b;
double ph = hue_;
double ps = saturation_;
double pv = value_;
rgb2hsv(r,g,b,hue_,saturation_,value_);
set_valuators();
if (value_ != pv) {
#ifdef UPDATE_HUE_BOX
huebox.damage(FL_DAMAGE_EXPOSE|FL_DAMAGE_OVERLAY);
#endif
valuebox.damage(FL_DAMAGE_EXPOSE);}
if (hue_ != ph || saturation_ != ps) {
huebox.damage(FL_DAMAGE_EXPOSE);
valuebox.damage(FL_DAMAGE_EXPOSE|FL_DAMAGE_OVERLAY);
}
return 1;
}
int Fl_Color_Chooser::hsv(double h, double s, double v) {
h = fmod(h,6.0); if (h < 0.0) h += 6.0;
if (s < 0.0) s = 0.0; else if (s > 1.0) s = 1.0;
if (v < 0.0) v = 0.0; else if (v > 1.0) v = 1.0;
if (h == hue_ && s == saturation_ && v == value_) return 0;
double ph = hue_;
double ps = saturation_;
double pv = value_;
hue_ = h; saturation_ = s; value_ = v;
if (value_ != pv) {
#ifdef UPDATE_HUE_BOX
huebox.damage(FL_DAMAGE_EXPOSE|FL_DAMAGE_OVERLAY);
#endif
valuebox.damage(FL_DAMAGE_EXPOSE);}
if (hue_ != ph || saturation_ != ps) {
huebox.damage(FL_DAMAGE_EXPOSE);
valuebox.damage(FL_DAMAGE_EXPOSE|FL_DAMAGE_OVERLAY);
}
hsv2rgb(h,s,v,r_,g_,b_);
set_valuators();
return 1;
}
////////////////////////////////////////////////////////////////
static void tohs(double x, double y, double& h, double& s) {
#ifdef CIRCLE
x = 2*x-1;
y = 1-2*y;
s = sqrt(x*x+y*y); if (s > 1.0) s = 1.0;
h = (3.0/M_PI)*atan2(y,x);
if (h<0) h += 6.0;
#else
h = fmod(6.0*x,6.0); if (h < 0.0) h += 6.0;
s = 1.0-y; if (s < 0.0) s = 0.0; else if (s > 1.0) s = 1.0;
#endif
}
int Flcc_HueBox::handle(int e) {
static double ih, is;
Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();
switch (e) {
case FL_PUSH:
ih = c->hue();
is = c->saturation();
case FL_DRAG: {
double Xf, Yf, H, S;
Xf = (Fl::event_x()-x()-Fl::box_dx(box()))/double(w()-Fl::box_dw(box()));
Yf = (Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box()));
tohs(Xf, Yf, H, S);
if (fabs(H-ih) < 3*6.0/w()) H = ih;
if (fabs(S-is) < 3*1.0/h()) S = is;
if (Fl::event_state(FL_CTRL)) H = ih;
if (c->hsv(H, S, c->value())) c->do_callback();
} return 1;
default:
return 0;
}
}
static void generate_image(void* vv, int X, int Y, int W, uchar* buf) {
Flcc_HueBox* v = (Flcc_HueBox*)vv;
int iw = v->w()-Fl::box_dw(v->box());
double Yf = double(Y)/(v->h()-Fl::box_dh(v->box()));
#ifdef UPDATE_HUE_BOX
const double V = ((Fl_Color_Chooser*)(v->parent()))->value();
#else
const double V = 1.0;
#endif
for (int x = X; x < X+W; x++) {
double Xf = double(x)/iw;
double H,S; tohs(Xf,Yf,H,S);
double r,g,b;
Fl_Color_Chooser::hsv2rgb(H,S,V,r,g,b);
*buf++ = uchar(255*r+.5);
*buf++ = uchar(255*g+.5);
*buf++ = uchar(255*b+.5);
}
}
void Flcc_HueBox::draw() {
if (damage()&FL_DAMAGE_ALL) draw_box();
int x1 = x()+Fl::box_dx(box());
int y1 = y()+Fl::box_dy(box());
int w1 = w()-Fl::box_dw(box());
int h1 = h()-Fl::box_dh(box());
if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1+px,y1+py,6,6);
fl_draw_image(generate_image, this, x1, y1, w1, h1);
if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip();
Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();
#ifdef CIRCLE
int X = int(.5*(cos(c->hue()*(M_PI/3.0))*c->saturation()+1) * (w1-6));
int Y = int(.5*(1-sin(c->hue()*(M_PI/3.0))*c->saturation()) * (h1-6));
#else
int X = int(c->hue()/6.0*(w1-6));
int Y = int((1-c->saturation())*(h1-6));
#endif
if (X < 0) X = 0; else if (X > w1-6) X = w1-6;
if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6;
// fl_color(c->value()>.75 ? FL_BLACK : FL_WHITE);
draw_box(FL_UP_BOX,x1+X,y1+Y,6,6,FL_GRAY);
px = X; py = Y;
}
////////////////////////////////////////////////////////////////
int Flcc_ValueBox::handle(int e) {
static double iv;
Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();
switch (e) {
case FL_PUSH:
iv = c->value();
case FL_DRAG: {
double Yf;
Yf = 1-(Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box()));
if (fabs(Yf-iv)<3*1.0/h()) Yf = iv;
if (c->hsv(c->hue(),c->saturation(),Yf)) c->do_callback();
} return 1;
default:
return 0;
}
}
static double tr, tg, tb;
static void generate_vimage(void* vv, int X, int Y, int W, uchar* buf) {
Flcc_ValueBox* v = (Flcc_ValueBox*)vv;
double Yf = 255*(1.0-double(Y)/(v->h()-Fl::box_dh(v->box())));
uchar r = uchar(tr*Yf+.5);
uchar g = uchar(tg*Yf+.5);
uchar b = uchar(tb*Yf+.5);
for (int x = X; x < X+W; x++) {
*buf++ = r; *buf++ = g; *buf++ = b;
}
}
void Flcc_ValueBox::draw() {
if (damage()&FL_DAMAGE_ALL) draw_box();
Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();
c->hsv2rgb(c->hue(),c->saturation(),1.0,tr,tg,tb);
int x1 = x()+Fl::box_dx(box());
int y1 = y()+Fl::box_dy(box());
int w1 = w()-Fl::box_dw(box());
int h1 = h()-Fl::box_dh(box());
if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1,y1+py,w1,6);
fl_draw_image(generate_vimage, this, x1, y1, w1, h1);
if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip();
int Y = int((1-c->value()) * (h1-6));
if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6;
draw_box(FL_UP_BOX,x1,y1+Y,w1,6,FL_GRAY);
py = Y;
}
////////////////////////////////////////////////////////////////
void Fl_Color_Chooser::rgb_cb(Fl_Widget* o, void*) {
Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent());
double r = c->rvalue.value();
double g = c->gvalue.value();
double b = c->bvalue.value();
if (c->mode() == M_HSV) {
if (c->hsv(r,g,b)) c->do_callback();
return;
}
if (c->mode() != M_RGB) {
r = r/255;
g = g/255;
b = b/255;
}
if (c->rgb(r,g,b)) c->do_callback();
}
void Fl_Color_Chooser::mode_cb(Fl_Widget* o, void*) {
Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent());
c->set_valuators();
}
////////////////////////////////////////////////////////////////
Fl_Color_Chooser::Fl_Color_Chooser(int X, int Y, int W, int H, const char* L)
: Fl_Group(0,0,180,100,L),
huebox(0,0,100,100),
valuebox(100,0,20,100),
choice(120,0,60,20),
rvalue(120,20,60,25),
gvalue(120,45,60,25),
bvalue(120,70,60,25),
resize_box(0,95,100,5)
{
end();
resizable(resize_box);
resize(X,Y,W,H);
r_ = g_ = b_ = 0;
hue_ = 0.0;
saturation_ = 0.0;
value_ = 0.0;
huebox.box(FL_DOWN_FRAME);
valuebox.box(FL_DOWN_FRAME);
choice.menu(mode_menu);
set_valuators();
rvalue.callback(rgb_cb);
gvalue.callback(rgb_cb);
bvalue.callback(rgb_cb);
choice.callback(mode_cb);
choice.box(FL_THIN_UP_BOX);
choice.textfont(FL_HELVETICA_BOLD_ITALIC);
}
////////////////////////////////////////////////////////////////
// fl_color_chooser():
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Return_Button.H>
class ColorChip : public Fl_Widget {
void draw();
public:
uchar r,g,b;
ColorChip(int X, int Y, int W, int H) : Fl_Widget(X,Y,W,H) {
box(FL_ENGRAVED_FRAME);}
};
void ColorChip::draw() {
if (damage()&FL_DAMAGE_ALL) draw_box();
fl_rectf(x()+Fl::box_dx(box()),
y()+Fl::box_dy(box()),
w()-Fl::box_dw(box()),
h()-Fl::box_dh(box()),r,g,b);
}
static void chooser_cb(Fl_Object* o, void* vv) {
Fl_Color_Chooser* c = (Fl_Color_Chooser*)o;
ColorChip* v = (ColorChip*)vv;
v->r = uchar(255*c->r()+.5);
v->g = uchar(255*c->g()+.5);
v->b = uchar(255*c->b()+.5);
v->damage(FL_DAMAGE_EXPOSE);
}
extern const char* fl_ok;
extern const char* fl_cancel;
int fl_color_chooser(const char* name, double& r, double& g, double& b) {
Fl_Window window(210,165,name);
Fl_Color_Chooser chooser(5, 5, 200, 95);
ColorChip ok_color(5, 105, 95, 30);
Fl_Return_Button ok_button(5, 135, 95, 25, fl_ok);
ColorChip cancel_color(110, 105, 95, 30);
cancel_color.r = uchar(255*r+.5); ok_color.r = cancel_color.r;
ok_color.g = cancel_color.g = uchar(255*g+.5);
ok_color.b = cancel_color.b = uchar(255*b+.5);
Fl_Button cancel_button(110, 135, 95, 25, fl_cancel);
window.resizable(chooser);
chooser.rgb(r,g,b);
chooser.callback(chooser_cb, &ok_color);
window.end();
window.set_modal();
window.hotspot(window);
window.show();
while (window.shown()) {
Fl::wait();
Fl_Widget* o;
while ((o = Fl::readqueue())) {
if (o == &ok_button) {
r = chooser.r();
g = chooser.g();
b = chooser.b();
return 1;
}
if (o == &window || o == &cancel_button) return 0;
}
}
return 0;
}
int fl_color_chooser(const char* name, uchar& r, uchar& g, uchar& b) {
double dr = r/255.0;
double dg = g/255.0;
double db = b/255.0;
if (fl_color_chooser(name,dr,dg,db)) {
r = uchar(255*dr+.5);
g = uchar(255*dg+.5);
b = uchar(255*db+.5);
return 1;
}
return 0;
}