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@ -724,28 +724,28 @@ void MenuInit(void)
@@ -724,28 +724,28 @@ void MenuInit(void)
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int submenu3, submenu2, submenu1; |
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submenu1 = glutCreateMenu(setlevel); |
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glutAddMenuEntry((char *)"0", 0); glutAddMenuEntry((char *)"1", 1); |
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glutAddMenuEntry((char *)"2", 2); glutAddMenuEntry((char *)"3", 3); |
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glutAddMenuEntry((char *)"4", 4); glutAddMenuEntry((char *)"5", 5); |
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glutAddMenuEntry((char *)"6", 6); glutAddMenuEntry((char *)"7", 7); |
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glutAddMenuEntry((char *)"8", 8); |
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glutAddMenuEntry("0", 0); glutAddMenuEntry("1", 1); |
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glutAddMenuEntry("2", 2); glutAddMenuEntry("3", 3); |
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glutAddMenuEntry("4", 4); glutAddMenuEntry("5", 5); |
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glutAddMenuEntry("6", 6); glutAddMenuEntry("7", 7); |
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glutAddMenuEntry("8", 8); |
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submenu2 = glutCreateMenu(choosefract); |
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glutAddMenuEntry((char *)"Moutain", MOUNTAIN); |
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glutAddMenuEntry((char *)"Tree", TREE); |
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glutAddMenuEntry((char *)"Island", ISLAND); |
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glutAddMenuEntry("Moutain", MOUNTAIN); |
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glutAddMenuEntry("Tree", TREE); |
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glutAddMenuEntry("Island", ISLAND); |
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submenu3 = glutCreateMenu(agvSwitchMoveMode); |
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glutAddMenuEntry((char *)"Flying", FLYING); |
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glutAddMenuEntry((char *)"Polar", POLAR); |
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glutAddMenuEntry("Flying", FLYING); |
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glutAddMenuEntry("Polar", POLAR); |
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glutCreateMenu(handlemenu); |
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glutAddSubMenu((char *)"Level", submenu1); |
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glutAddSubMenu((char *)"Fractal", submenu2); |
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glutAddSubMenu((char *)"Movement", submenu3); |
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glutAddMenuEntry((char *)"New Fractal", MENU_RAND); |
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glutAddMenuEntry((char *)"Toggle Axes", MENU_AXES); |
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glutAddMenuEntry((char *)"Quit", MENU_QUIT); |
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glutAddMenuEntry("New Fractal", MENU_RAND); |
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glutAddMenuEntry("Toggle Axes", MENU_AXES); |
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glutAddMenuEntry("Quit", MENU_QUIT); |
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glutAttachMenu(GLUT_RIGHT_BUTTON); |
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} |
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