Browse Source

Fix OpenGL resize bug some more - still have an outstanding issue with

the parent window not setting its xywh members until after the children
have resized...


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2960 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
pull/168/head
Michael R Sweet 22 years ago
parent
commit
3fd86acaec
  1. 52
      src/Fl_Gl_Window.cxx

52
src/Fl_Gl_Window.cxx

@ -1,5 +1,5 @@ @@ -1,5 +1,5 @@
//
// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.18 2003/03/31 17:27:35 easysw Exp $"
// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.19 2003/03/31 18:23:53 easysw Exp $"
//
// OpenGL window code for the Fast Light Tool Kit (FLTK).
//
@ -124,22 +124,31 @@ int Fl_Gl_Window::mode(int m, const int *a) { @@ -124,22 +124,31 @@ int Fl_Gl_Window::mode(int m, const int *a) {
#define NON_LOCAL_CONTEXT 0x80000000
void Fl_Gl_Window::make_current() {
// puts("Fl_Gl_Window::make_current()");
// printf("make_current: context_=%p\n", context_);
if (!context_) {
mode_ &= ~NON_LOCAL_CONTEXT;
context_ = fl_create_gl_context(this, g);
valid(0);
#ifdef __APPLE__
if (window()) {
GLint xywh[4];
xywh[0] = x();
xywh[1] = window()->h() - y() - h();
xywh[2] = w();
xywh[3] = h();
aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
aglUpdateContext(context_);
}
#endif // __APPLE__
//#ifdef __APPLE__
// GLint xywh[4];
//
// if (parent() && parent()->window()) {
// xywh[0] = x();
// xywh[1] = parent()->window()->h() - y() - h();
// } else {
// xywh[0] = 0;
// xywh[1] = 0;
// }
//
// xywh[2] = w();
// xywh[3] = h();
// aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
// printf("make_current: xywh=[%d %d %d %d]\n", xywh[0], xywh[1], xywh[2], xywh[3]);
//
// aglUpdateContext(context_);
//#endif // __APPLE__
}
fl_set_gl_context(this, context_);
#if defined(WIN32) && USE_COLORMAP
@ -326,18 +335,27 @@ void Fl_Gl_Window::flush() { @@ -326,18 +335,27 @@ void Fl_Gl_Window::flush() {
}
void Fl_Gl_Window::resize(int X,int Y,int W,int H) {
// printf("Fl_Gl_Window::resize(X=%d, Y=%d, W=%d, H=%d)\n", X, Y, W, H);
if (W != w() || H != h()) {
valid(0);
#ifdef __APPLE__
if (window()) {
GLint xywh[4];
xywh[0] = X;
xywh[1] = window()->h() - Y - H;
if (window()) {
// MRS: This isn't quite right, but the parent window won't have its W and H updated yet...
xywh[0] = x();
xywh[1] = window()->h() - y() - h();
} else {
xywh[0] = 0;
xywh[1] = 0;
}
xywh[2] = W;
xywh[3] = H;
aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
// printf("resize: xywh=[%d %d %d %d]\n", xywh[0], xywh[1], xywh[2], xywh[3]);
aglUpdateContext(context_);
}
#elif !defined(WIN32)
if (!resizable() && overlay && overlay != this)
((Fl_Gl_Window*)overlay)->resize(0,0,W,H);
@ -391,5 +409,5 @@ void Fl_Gl_Window::draw_overlay() {} @@ -391,5 +409,5 @@ void Fl_Gl_Window::draw_overlay() {}
#endif
//
// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.18 2003/03/31 17:27:35 easysw Exp $".
// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.19 2003/03/31 18:23:53 easysw Exp $".
//

Loading…
Cancel
Save